3-4 to your research value which is huge early game. I tend to drop mine to around 0.9 and that will give. These are super good early game for clearing out remnant pockets and securing high pop planets.Īt this point you should also change your tax rates (located next to research). *NOTE*: Space weapons is so you can build rocket scouts. ![]() *NOTE*: Numbers indicate which tech to research first and the bullets indicate benefits of said research. ![]() You can check out the in game help for more information. Terran Ultra Rich with 2+ food may support itself right up to the max population without needs of aeroponics. Food production may be affected by the quality of the planet e.g. As the colony grows and you hit your max food the slider number will drop into the negatives. *NOTE*:Food is a consumed at a rate of 1 food per 1Billion colonist on a planet and is consumed every game term of 5 seconds. Interstellar governance to start your eco boom and pump some light fighters.Īeropnic Farm to increase food production on low food planets. Rover bay to increase production on fledgling planets and to pave the way for building the next two buildings. Use the headings listed below to find the research trees you need. Open it up and it will have a number of menus that hug the left side of your monitor. Your research tab is located in the top left of your UI. *NOTE*: Fertile for fast growth on high pop planets, Meticulous for maintaining bigger fleets in the early game, Huge home world so you can pump out ships faster + generating more cash due to larger population, Skilled Engineers for higher HP light fighters for killing Remnant scum and defending from AI. Huge Home world +25%more population growth. Skilled Engineers +20%to ship module hit points. You can pick as many traits as you want as long as you have the points. *NOTE:* You can pick whatever race you want and use this build it should all work the same. I generally play Kulrathi Shogunate because Samurai Space Bears are a friggin awesome idea but it doesn’t really matter what you choose as you can pick and mix whatever traits you want. This will allow you to purchase more GREEN traits and so on. You can get more points for picking any of the bad or RED traits. *NOTE*: You have a certain amount of points you can spend on any GREEN traits which are beneficial to your race. Now, you can pick and chooses whatever traits you want but there will be repercussions. You pick your race and its traits are already pre loaded. Here there is a menu with the races you can play to your left, traits that you can pick from in the middle and your races history to your right. If any of the Veteran community would like to contribute information I would greatly appreciate it. *NOTE*: I have only been playing this a few weeks and have only just started winning games. ![]() I will update this or make new guides if I get the time. I also understand this is still BETA and a lot will change. I will try to streamline it so there’s no huge blocks of text. I intend to make more guides that are more advanced in the future but as this game currently is in beta an its potential for choice is quite large right now I will just do a basic guide. I decided to make this guide to help out new players. The Opteris seem to be based on the Reapers from the Mass Effect series.I couldn’t sleep one night as I had thoughts about this game running through my head.The Opteris AI personality is randomized from the following traits: ![]() The default racial traits for the Opteris are: A few drones have achieved freedom from the Hive, such as Equality 7-2521. The Hive is utterly without mercy, and will stop at nothing short of total galactic domination. The Opteris are bent on wiping out all other species. Each Opteris drone is the sum total of Opteris knowledge. Eschewing classic government systems, the Opteris functions with a hive-mind collective consciousness. Though the Opteris are of average size for organisms in the universe, their physiology could not be further from average - the Opteris have metallic bodies, four eyes, four wings, and a system that allows for anti-gravity hovering and flight. The Opteris is a sentient-machine race that resembles Earth insects.
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